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Pannellum 2.0
Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a fallback CSS 3D renderer. Other additions include support … Continue reading
Posted in Programming Tagged George Peabody Library, pannellum, panorama, programming, software, WebGL 12 Comments
Kindle Weather Display
Ever since I first learned about electronic paper, I’ve thought it would be perfect to display some sort of regularly updated, but not real-time, data such as the current date, an agenda, or the weather forecast. Unfortunately, e-paper displays have … Continue reading
Introducing Unofficial FontForge Windows Binaries
I have recently been working on creating a font using FontForge, an open source font editor. Unfortunately, using FontForge on Windows is somewhat spotty, since it needs an X Server to run and is only officially distributed in source code … Continue reading