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Pannellum 2.2
After a little over a year of work, I’ve just released Pannellum 2.2.0. New features in this release include an experimental API, instead of just a standalone viewer, for better integration with external code; support for the PosePitchDegrees and PoseRollDegrees … Continue reading
Pannellum 2.1
Over the past five months, I have continued working on Pannellum and just released version 2.1.0. This release includes a number of improvements including a loading bar for equirectangular panoramas, “inertia,” configuration from Photo Sphere XMP data, more descriptive error … Continue reading
Pannellum 2.0
Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a fallback CSS 3D renderer. Other additions include support … Continue reading
Posted in Programming Tagged George Peabody Library, pannellum, panorama, programming, software, WebGL 12 Comments
Google Photo Spheres
With the introduction of the Nexus 4, Google has added “Photo Sphere” support in Google+. Here’s an example. Google’s viewer could use some work, but as it’s a new feature, it should improve over time. Since the only thing that … Continue reading
Pannellum 1.2
With a few new features, a few improvements, and a bug fix, Pannellum 1.2 has been released. The new release includes keyboard panning controls, support for a fallback URL if WebGL is not supported by a browser, clarified load button … Continue reading