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Pannellum 2.1
Over the past five months, I have continued working on Pannellum and just released version 2.1.0. This release includes a number of improvements including a loading bar for equirectangular panoramas, “inertia,” configuration from Photo Sphere XMP data, more descriptive error … Continue reading
Pannellum 2.0
Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a fallback CSS 3D renderer. Other additions include support … Continue reading
Posted in Programming Tagged George Peabody Library, pannellum, panorama, programming, software, WebGL 12 Comments
Google Photo Spheres
With the introduction of the Nexus 4, Google has added “Photo Sphere” support in Google+. Here’s an example. Google’s viewer could use some work, but as it’s a new feature, it should improve over time. Since the only thing that … Continue reading
Pannellum 1.2
With a few new features, a few improvements, and a bug fix, Pannellum 1.2 has been released. The new release includes keyboard panning controls, support for a fallback URL if WebGL is not supported by a browser, clarified load button … Continue reading
Introducing Pannellum
After a year of on and off development, Pannellum, a free and open source panorama viewer for the web, is ready for release. Built using HTML5, CSS3, JavaScript, and WebGL, it is plug-in free. The lightweight viewer, just 18kB gzipped, … Continue reading