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Square Equal-area Map Projection
Several weeks ago, my paper on a novel square equal-area map projection was published in ACM Transactions on Spatial Algorithms and Systems, titled A Square Equal-Area Map Projection with Low Angular Distortion, Minimal Cusps, and Closed-Form Solutions. For mathematical details, … Continue reading
Pannellum 2.5
Pannellum 2.5 has now been released. As with Pannellum 2.4, this was a rather incremental release. The most noteworthy change is that equirectangular panoramas will now be automatically split into two textures if too big for a given device, which … Continue reading
Pannellum 2.4
Yesterday, I released Pannellum 2.4.0. It doesn’t contain any major new features, although it does finally include translation support, which was an often requested feature. Also included are numerous minor improvements, a few new API functions, and quite a few … Continue reading
Pannellum 2.3
With eight months elapsed since the release of Pannellum 2.2, it was time to release a new version of Pannellum. Actually, the release was well past due considering the plethora of bugfixes since the previous release, but there was a … Continue reading
Pannellum 2.2
After a little over a year of work, I’ve just released Pannellum 2.2.0. New features in this release include an experimental API, instead of just a standalone viewer, for better integration with external code; support for the PosePitchDegrees and PoseRollDegrees … Continue reading