Tag Archives: pannellum

Pannellum 2.2

After a little over a year of work, I’ve just released Pannellum 2.2.0. New features in this release include an experimental API, instead of just a standalone viewer, for better integration with external code; support for the PosePitchDegrees and PoseRollDegrees … Continue reading

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Pannellum 2.1

Over the past five months, I have continued working on Pannellum and just released version 2.1.0. This release includes a number of improvements including a loading bar for equirectangular panoramas, “inertia,” configuration from Photo Sphere XMP data, more descriptive error … Continue reading

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Pannellum 2.0

Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a fallback CSS 3D renderer. Other additions include support … Continue reading

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Pannellum 1.2

With a few new features, a few improvements, and a bug fix, Pannellum 1.2 has been released. The new release includes keyboard panning controls, support for a fallback URL if WebGL is not supported by a browser, clarified load button … Continue reading

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Introducing Pannellum

After a year of on and off development, Pannellum, a free and open source panorama viewer for the web, is ready for release. Built using HTML5, CSS3, JavaScript, and WebGL, it is plug-in free. The lightweight viewer, just 18kB gzipped, … Continue reading

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