Category Archives: Programming

Google Summer of Code 2013: Inkscape Units

I was accepted into Google Summer of Code 2013 and will be working with the Inkscape project. My project involves two phases: first refactoring Inkscape’s existing unit handling support into one place, then extending said unit support to properly support … Continue reading

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Introducing Slenderbox

For the past two years, I’ve been using a WordPress lightbox plugin based on v2.0x of Lightbox 2 for displaying full-size images. While it worked well, it was also quite large, relying on the Prototype JavaScript framework. Looking at alternatives, … Continue reading

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Pannellum 1.2

With a few new features, a few improvements, and a bug fix, Pannellum 1.2 has been released. The new release includes keyboard panning controls, support for a fallback URL if WebGL is not supported by a browser, clarified load button … Continue reading

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Introducing Pannellum

After a year of on and off development, Pannellum, a free and open source panorama viewer for the web, is ready for release. Built using HTML5, CSS3, JavaScript, and WebGL, it is plug-in free. The lightweight viewer, just 18kB gzipped, … Continue reading

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Introducing Unofficial FontForge Windows Binaries

I have recently been working on creating a font using FontForge, an open source font editor. Unfortunately, using FontForge on Windows is somewhat spotty, since it needs an X Server to run and is only officially distributed in source code … Continue reading

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