Category Archives: Programming

Stabilizing 360 Video with Hugin

Although there are plenty of tools that work well for stabilizing regular video, there aren’t any good ones for stabilizing 360 degree video. As I was unable to find any freely available software that worked, I used various command line … Continue reading

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Pannellum 2.3

With eight months elapsed since the release of Pannellum 2.2, it was time to release a new version of Pannellum. Actually, the release was well past due considering the plethora of bugfixes since the previous release, but there was a … Continue reading

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Updating Nugacious

A bit over a year and a half ago, I wrote Nugacious, which provides random quantity comparisons. However, I’ve found a lot of the comparisons to be a bit too random, being things I had never heard of. I finally … Continue reading

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Camp Workcoeman Map App

Although I started mapping Camp Workcoeman years ago, I’ve always published this data as printed maps (and PDFs). I finally published my map in a different form: a mobile and web app. The apps are built using Mapbox GL, native … Continue reading

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Pannellum 2.2

After a little over a year of work, I’ve just released Pannellum 2.2.0. New features in this release include an experimental API, instead of just a standalone viewer, for better integration with external code; support for the PosePitchDegrees and PoseRollDegrees … Continue reading

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