Category Archives: Programming

Pi-Tag Fiducial Marker Detector

Recently, I’ve been looking at various fiducial markers for computer vision applications. While some of these markers, such as AprilTags, have readily available reference implementations, others have no published code. While one of the markers I was looking at, Pi-Tags, … Continue reading

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Stabilizing 360 Video with Hugin

Although there are plenty of tools that work well for stabilizing regular video, there aren’t any good ones for stabilizing 360 degree video. As I was unable to find any freely available software that worked, I used various command line … Continue reading

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Pannellum 2.3

With eight months elapsed since the release of Pannellum 2.2, it was time to release a new version of Pannellum. Actually, the release was well past due considering the plethora of bugfixes since the previous release, but there was a … Continue reading

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Updating Nugacious

A bit over a year and a half ago, I wrote Nugacious, which provides random quantity comparisons. However, I’ve found a lot of the comparisons to be a bit too random, being things I had never heard of. I finally … Continue reading

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Camp Workcoeman Map App

Although I started mapping Camp Workcoeman years ago, I’ve always published this data as printed maps (and PDFs). I finally published my map in a different form: a mobile and web app. The apps are built using Mapbox GL, native … Continue reading

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