Category Archives: Programming

Preliminary Color Cycle Set Ranking Results

Since I launched my color cycle survey in December, it has collected ~9.7k responses across ~800 user sessions. Although the responses are not as numerous as I’d like, there’s currently enough data for preliminary analysis. The data are split between … Continue reading

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Color Cycle Survey

A previous post about randomly generating color sets with a minimum perceptual distance addresses the technical aspects of generating sets of colors that are visually distinct for those with normal color vision as well as for those with color vision … Continue reading

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Randomly Generating Color Sets with a Minimum Perceptual Distance

Earlier this year, I released a color cycle picker that enforces a minimum perceptual distance between colors, including color vision deficiency simulations, with the goal of creating a better color cycle to replace the “category 10” color palette used by … Continue reading

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Photogrammetry Targets

The Scanreference photogrammetry system includes 149 magnetic coded targets and PDFs for printing 192 more targets. However, while measuring something that isn’t ferromagnetic, the magnetic targets aren’t particularly helpful, and the 192 printable coded targets aren’t always enough. Unfortunately, AICON … Continue reading

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Color Cycle Picker

The “category10” color palette, originally developed by Tableau, was adopted as the default color cycle for Matplotlib 2.0 and is also used by default by D3.js and Vega, along with other software packages. While more aesthetically pleasing than the old … Continue reading

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