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Category Archives: Design
Color Cycle Survey
A previous post about randomly generating color sets with a minimum perceptual distance addresses the technical aspects of generating sets of colors that are visually distinct for those with normal color vision as well as for those with color vision … Continue reading
Posted in Design, Programming, Research Tagged color, color blindness, color cycle, color set, color vision deficiency 2 Comments
Randomly Generating Color Sets with a Minimum Perceptual Distance
Earlier this year, I released a color cycle picker that enforces a minimum perceptual distance between colors, including color vision deficiency simulations, with the goal of creating a better color cycle to replace the “category 10” color palette used by … Continue reading
Posted in Design, Programming Tagged color, color blindness, color set, color vision deficiency, Numba, Python Leave a comment
Color Cycle Picker
The “category10” color palette, originally developed by Tableau, was adopted as the default color cycle for Matplotlib 2.0 and is also used by default by D3.js and Vega, along with other software packages. While more aesthetically pleasing than the old … Continue reading
Posted in Design, Programming Tagged color, color blindness, color cycle, color picker, color vision deficiency, WebGL Leave a comment
Light Pollution Map
A few weeks ago, The New World Atlas of Artificial Night Sky Brightness was published in Science Advances. The article is a report on artificial sky radiance, a current update to previous data. The supplement to the article is a … Continue reading
Camp Workcoeman Map App
Although I started mapping Camp Workcoeman years ago, I’ve always published this data as printed maps (and PDFs). I finally published my map in a different form: a mobile and web app. The apps are built using Mapbox GL, native … Continue reading
Posted in Design, Programming Tagged Android, app, Camp Workcoeman, map, Mapbox GL, web Leave a comment