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	<title>
	Comments on: Bandwidth-efficient HDR WebGL Textures	</title>
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	<item>
		<title>
		By: Matthew Petroff		</title>
		<link>https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256085</link>

		<dc:creator><![CDATA[Matthew Petroff]]></dc:creator>
		<pubDate>Sun, 20 Nov 2016 01:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://mpetroff.net/?p=2003#comment-256085</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256082&quot;&gt;Nina&lt;/a&gt;.

An Internet search should be able to answer those questions. This isn&#039;t a support forum.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256082">Nina</a>.</p>
<p>An Internet search should be able to answer those questions. This isn&#8217;t a support forum.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Nina		</title>
		<link>https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256082</link>

		<dc:creator><![CDATA[Nina]]></dc:creator>
		<pubDate>Sat, 19 Nov 2016 22:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://mpetroff.net/?p=2003#comment-256082</guid>

					<description><![CDATA[Thanks for your response. Is there a way to remove alpha channel from exr file? If not how to convert a png file to jpg using python and imageio?]]></description>
			<content:encoded><![CDATA[<p>Thanks for your response. Is there a way to remove alpha channel from exr file? If not how to convert a png file to jpg using python and imageio?</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matthew Petroff		</title>
		<link>https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256075</link>

		<dc:creator><![CDATA[Matthew Petroff]]></dc:creator>
		<pubDate>Sat, 19 Nov 2016 20:51:16 +0000</pubDate>
		<guid isPermaLink="false">http://mpetroff.net/?p=2003#comment-256075</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256071&quot;&gt;Nina&lt;/a&gt;.

It may work, but it&#039;s certainly not bandwidth or space efficient (GIFs have poor compression). At the very least, use a PNG. Removing the alpha channel and using a JPEG, is still much better.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256071">Nina</a>.</p>
<p>It may work, but it&#8217;s certainly not bandwidth or space efficient (GIFs have poor compression). At the very least, use a PNG. Removing the alpha channel and using a JPEG, is still much better.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Matthew Petroff		</title>
		<link>https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256074</link>

		<dc:creator><![CDATA[Matthew Petroff]]></dc:creator>
		<pubDate>Sat, 19 Nov 2016 20:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://mpetroff.net/?p=2003#comment-256074</guid>

					<description><![CDATA[In reply to &lt;a href=&quot;https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256070&quot;&gt;Nina&lt;/a&gt;.

You need to remove the alpha channel from your EXR file.]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256070">Nina</a>.</p>
<p>You need to remove the alpha channel from your EXR file.</p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Nina		</title>
		<link>https://mpetroff.net/2015/11/bandwidth-efficient-hdr-webgl-textures/#comment-256071</link>

		<dc:creator><![CDATA[Nina]]></dc:creator>
		<pubDate>Sat, 19 Nov 2016 18:48:17 +0000</pubDate>
		<guid isPermaLink="false">http://mpetroff.net/?p=2003#comment-256071</guid>

					<description><![CDATA[Hi,

I tried to store the tone mapped image into gif format instead jpg format (because gif format support transparent) and I get good results.

According to you.Is true what i did? thanks for your response]]></description>
			<content:encoded><![CDATA[<p>Hi,</p>
<p>I tried to store the tone mapped image into gif format instead jpg format (because gif format support transparent) and I get good results.</p>
<p>According to you.Is true what i did? thanks for your response</p>
]]></content:encoded>
		
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