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Yearly Archives: 2014
On Building for Windows
Having been a long-time user of free and open source software, I began giving back to the community in the summer of 2010 by producing Windows builds for Hugin, after the project had gone four releases without a Windows build. … Continue reading
Another Beamer Theme Matrix
The Beamer package for creating presentation slides has hundreds of styles available between all of the combinations of its included themes and color themes. Therefore, it is helpful to be able to look through all the possibilities in order to … Continue reading
Using Marine Gravity Anomaly Map with Mapbox GL
Yesterday, a paper was published in Science on the creation of new, higher resolution maps of the ocean floor using gravity anomaly data collected via satellite. The authors write, “at scales smaller than 200 km, variations in marine gravity primarily reflect … Continue reading
Nugacious
Finding random comparisons interesting and being disappointed with the limited and deterministic nature of Wolfram Alpha’s quantity comparisons, I created Nugacious to make random comparisons between physical quantities. Using a set of about 700,000 physical quantities extracted from DBpedia, an … Continue reading
Pannellum 2.0
Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a fallback CSS 3D renderer. Other additions include support … Continue reading
Posted in Programming Tagged George Peabody Library, pannellum, panorama, programming, software, WebGL 12 Comments