Tag Archives: WebGL

Print Maps

Web maps, e.g. Google Maps, normally don’t print well, as their resolution is much lower than normal print resolution, not to mention the various other unwanted text and elements that print along with the map. While the unwanted elements can … Continue reading

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Pannellum 2.0

Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a fallback CSS 3D renderer. Other additions include support … Continue reading

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Pannellum 1.2

With a few new features, a few improvements, and a bug fix, Pannellum 1.2 has been released. The new release includes keyboard panning controls, support for a fallback URL if WebGL is not supported by a browser, clarified load button … Continue reading

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Introducing Pannellum

After a year of on and off development, Pannellum, a free and open source panorama viewer for the web, is ready for release. Built using HTML5, CSS3, JavaScript, and WebGL, it is plug-in free. The lightweight viewer, just 18kB gzipped, … Continue reading

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