Tag Archives: programming

Pannellum 2.0

Two years in the making, I finally released Pannellum 2.0, which is a near complete rewrite. The renderer was replaced with raw WebGL, and multiresolution panorama support was added, along with a fallback CSS 3D renderer. Other additions include support … Continue reading

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Kindle Weather Display

Ever since I first learned about electronic paper, I’ve thought it would be perfect to display some sort of regularly updated, but not real-time, data such as the current date, an agenda, or the weather forecast. Unfortunately, e-paper displays have … Continue reading

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Introducing “A Jackson Pollock-esque Art Generator”

Originally written in the desktop version of Processing, with PDF export, and intended to be used to generate backgrounds, “A Jackson Pollock-esque Art Generator” has now been ported to Processing.js, running in any HTML5 canvas compatible browser. Simply click and … Continue reading

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